#GamingBytes: Treyarch addresses regional Blackout server issues
Call of Duty: Black Ops 4 released on October 12 and received positive reviews from the gaming community. The Battle Royale mode, Blackout, became especially popular as it provided a polished amalgamation of this genre along with CoD's unique aspects. However, it ran into severe problems for gamers in South Africa and South America, which Treyarch has now addressed. Read about it here.
What is the problem that gamers faced?
Black Ops 4 started off smoothly across platforms but the situation quickly turned sour. Gamers in the southern hemisphere, especially South America and South Africa ran into severe problems. They complained of being unable to join any of the games across modes. Furthermore, dropped games and terrible pings quickly created a nightmarish situation which Treyarch tried to unsuccessfully rectify through a small update.
Treyarch comes to the rescue
Local distributors, aware of this persistent problem, contacted game publisher, Activision. In turn, it contacted Treyarch to address the issue which was resolved through an update. Treyarch said that players experiencing low server population in certain areas could now start Blackout matches irrespective of server population. It assured gamers of always working hard to ensure better online experience and server performance based on feedback.
The justified anger of the gamers
Blackout signaled the first major budget Battle Royale game and fans of the genre were obviously stoked about purchasing Black Ops 4 to experience this first hand. Naturally, when they discovered that the multiplayer game was almost unplayable in their anticipated mode, it led to a growing discontent in the regional gaming community. Luckily, Treyarch was quick to resolve the issue, quelling frustrations.